Marc Ecko’s Getting Up: Contents Under Pressure – PC

Marc Ecko’s Getting Up: Contents Under Pressure – PC

  • Play as a graffiti artist striving to be the best in this action game
  • Use fighting talents and high-wire graf to expose city’s leader as corrupt
  • 11 distinct city environments, with 20 gameplay levels
  • Digital “black book” to store unlocked tags and graf images
  • Authentic tags from 50+ real-life graffiti artists; for 1 player

Play as Trane, a “toy” graffiti artist with the street smarts, athletic prowess and vision to become an “All City King” – the most reputable of all graffiti artists. Along your quest, uncover the mayor’s deep, dark secret and use your fighting talents and high-wire graf to expose the city’s leader as a corrupt tyrant. As you struggle to save a neighborhood from an oppressive government, one question stands out: What if graffiti could change the world? Risk your life battling city authorities and

List Price: $ 19.99

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3 Responses to Marc Ecko’s Getting Up: Contents Under Pressure – PC

  1. Matthew J. Weaver "ezweave" says:
    1 of 1 people found the following review helpful
    4.0 out of 5 stars
    Excellent, with a few flaws, March 26, 2006
    By 
    Matthew J. Weaver “ezweave” (Colorado) –
    (REAL NAME)
      

    = Fun:4.0 out of 5 stars 
    This review is from: Marc Ecko’s Getting Up: Contents Under Pressure – PC (Video Game)
    Fair warning, I have been “involved” in street art since the mid nineties, so perhaps my perspective is not wholly objective.

    That said, this game is fun. Fun without krylon on your jeans. It harkens back to a time (70s/early 80s) when kids in NYC could burn cars… despite the wash and such.

    The story takes place in a near-future NYC-like city, “New Radius”. The main character, Trane, is a multi-ethnic kid (voiced by Talib Kweli) who spends much of his time tagging. The whole game is “flashback” until it catches up with the intro.

    The gameplay itself is a combination of stealth, street fighting, and the art… sometimes too much fighting. There are many “real” aspects to the art itself: the black book, style evolution (wild style tags, top to bottom burners, stickers, stencils, wheat paste), although there are some exceptions (it is a game). Obviously there is little to the technique (cover everything), as it is mostly automatic (and you don’t have to worry about caps). To make that realistic would make the game very difficult. You get points for location, size, speed, and lack of drips.

    The game features cameos from Shepard Fairey, Futura 2000, Seen, etc. There are other artists I was suprised not to see in the game (WK Interact, Stash, Zephyr…). No matter, it is cool to see real artists as video game characters. There are also a slew of actors doing voice overs: Giovanni Ribisi, Brittany Murhpy, Adam West (yeah!)… and so on.

    As an aside, I noticed some graphical/camera glitches when I first started playing. After a few levels, my hands were getting cramps from the fighting moves (keyboard gymnastics) and I read that it was easier with a wired Xbox 360 controller (these are USB and work in Windows XP). It is and the graphical problems went away.

    On a few levels the fighting is pretty annoying, as if you get caught it takes too long to defeat four of the CCPK guys and another set respawns… it makes a few sections REALLY difficult (IMHO).

    Even though it has a “warning this is a game” disclaimer, I have a small beef to pick with the designers. Kids are kids and some idiots will probably be inspired to take up this hobby in the real world. You really should have given Trane a ventilator mask. Fumes are bad, bad, bad.

    This is an enjoyable game and I don’t really play many games these days. It is the best graf game since JSRF. Oh yeah, the sound track could have been beefed up a little, but it is pretty good. I’d like to see another that is maybe a bit more open ended.

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  2. IRate says:
    1 of 1 people found the following review helpful
    3.0 out of 5 stars
    Great soul, but mired mechanics (pc specific), April 24, 2006
    By 
    IRate
    = Fun:3.0 out of 5 stars 
    This review is from: Marc Ecko’s Getting Up: Contents Under Pressure – PC (Video Game)
    This game has alot going for it. Unique atmosphere, style, and gameplay, a hip urban mentality that pretty much exceeds any other dumbed down version to come before it, and some great production values. The conversion to pc however is facing strong control issues when it comes to using a mouse and keyboard, which is much better for writing graffiti, but much worse for the horrible camera bugs that will occur frequently throughout the game.

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  3. Anonymous says:
    4.0 out of 5 stars
    Looked at Graffiti in a New Light!, July 17, 2009
    By 
    DJ Exquiz (NJ, USA) –
    = Fun:4.0 out of 5 stars 
    This review is from: Marc Ecko’s Getting Up: Contents Under Pressure – PC (Video Game)
    First up let me say that I had this game for a long while (probably about three years) but after first playing it I left it alone because on my very first PC of my own (a Pentium 3 Dell w an upgraded PCI graphics card) the load times were slow, the controls were frustrating, and the camera angles would sometimes get stuck or be confusing.

    When I upgraded to my last PC setup:
    an Intel Pentium D 3.0Ghz 4Gig Ram,
    Nvidia 7600 256MB Video ram
    Windows XP, Direct X 9.0C

    The load times dramatically improved (almost no load time at all), the controls were still frustrating, and the camera angles were still bad but less noticeable, HOWEVER, with a little patience I did come to appreciate this game for the WORK of ART that it is.

    If you are someone who grew loving New York (East Coast) Hip Hop with groups like Mobb Deep The Infamous (songs featured in the game ) or like the music of people like RJD2 Since We Last Spoke, or Cypress Hill, etc (all featured), then that is one reason alone to purchase this game.

    Another reason I believe is this game does do a good job of capturing the whole graffiti culture of New York (and other cities) during the 1980s (even though the game is set in current times), and it features cameos by some well known graph and guerilla artists, Sheppard Fairey OBEY: Supply & Demand – The Art of Shepard Fairey – 20th Anniversary Edition from the now famous Barack Obama change poster, among them.

    This game also has an engaging if not fully complete story line, and you do actually care about what happens to the character(s)which says alot about a game I thought only involved tagging buildings. If you grew up in a urban area, especially in the New York area, you probably can relate to a kid like Trane (the main character), who is also well voiced by none other than Talib Kweli Quality,Black Star.

    Overall, this game did give me a new respect for graffiti art, and artists, without condoning all aspects of it. I was never into it myself, but grew up knowing guys (or knowing of them) who had “tag” names, and were probably caught up in alot of the negative sides of the culture also shown in the game (fights, in trouble with the law, etc). Is it fair for some people to say this game glorifies vandalism? Maybe, but it is just a work of fiction like the Grand Theft Auto series, and anyone who thinks they can try the things done in the game without serious risk to their own life and limb needs a head check…

    Also just to note, the game still runs fine (no load times, or any problems) on my newest PC setup I just completed:

    Intel Core 2 Quad w 4 gigs of ram,
    Nvidia 9600 card (768MB ram),
    running Windows XP,
    running Direct X 9.0C.

    Yes, the graphics are a little dated compared to newer games (this was released 2005-06), but its still a fun a game to play. A more recent game that I also recommended, if you can ignore all the SecureRom complaints (haven’t had any problems) on the PC, or definitely for PS3/XBOx is Mirror’s Edge…..have fun!

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